What we do.

Digital Future Aotearoa is on a mission to help close the digital divide — we envision a future where every child in Aotearoa New Zealand has access to high quality digital technologies (DT) education and tools, with opportunities to make a meaningful difference in their community.

We’re doing our best to make this vision a reality through a variety of initiatives that help make resources accessible to learners and educators across financial, cultural, and geographic lines.

Code Club Aotearoa

Founded in 2014 in a small computer lab in Aranui, Ōtautahi (Christchurch), Code Club Aotearoa (CCA) has grown to support and empower over 400 clubs nation-wide and a network of volunteers, teachers and students.

Part of the global Code Club movement, CCA partners with the Raspberry Pi Foundation to provide clubs with free resources that serve over 5000 kiwi kids every week.


Recycle A Device (RAD)

Producing about 98,000 tonnes each year, we have a big problem with e-waste here in Aotearoa. What’s more, there are plenty of high quality devices amongst the rubbish!

An initiative established during the first COVID-19 lockdown, RAD tracks down devices and puts them to good use, teaching high school students tech engineering skills to refurbish them in exchange for NCEA credits. Plus, the refurbished laptops are then donated to ākonga (students) and rangatahi (young people) who need them most.


Ōtautahi Outreach

Since 2020, all schools and kura must deliver outcomes according to the revised Technology learning area of the National Curriculum.

Ōtautahi Outreach is a digital readiness programme, for New Entrant to Year 8 learners based in Ōtautahi Christchurch, that works with educators and learners to address strategy, planning, facilitation, and independent delivery of practical and fun activities in DT&HM from a uniquely Aotearoa NZ context.


Digital Pīkau

Our online ‘backpack’ hosts freely available resources that support educators and learners with step-by-step activity guides, Aotearoa-specific themes, and interactive project activities.

Check out opportunities to learn in creative ways across a variety of tools and technologies, from Computer Science Unplugged, to Scratch and Python, Machine Learning, Sphero, Bee-Bots and much more!